Tuesday, December 22, 2009
Ferret XMas
Monday, December 21, 2009
DSi Review
Sunday, December 20, 2009
Break-fest!!!
Thursday, December 17, 2009
Out of In Your Face -book
Friday, December 4, 2009
Snow!
Saturday, November 28, 2009
Cleaning Cubed
Thursday, November 26, 2009
Strength
Wednesday, November 25, 2009
The Fame Monster
Tuesday, November 17, 2009
Eyes
Cold weather makes me think. It’s good thinking weather. Maybe it’s because you can pretend that a storm is blowing in; prepare for the harsh elements on the way! Survival is key! November is the awesome month. This year, November is full of nothing but great event happening every single week. For whatever reason though, today a little bit of October slipped back in. Now I’m being all ‘contemplative’, particularly about what kind of outlook I should have. Despite what people will tell you, it’s not always best to have a entirely sunny and positive outlook on life; there’s no perfect way to view the world that’ll work magic. For instance, changing to more exhaustive outlooks is impractical if there are insufficient returns. All you’ll accomplish is burning yourself out, trust me I know. But there’s also a downside to just vomiting tar, it makes moments where you feel peaceful and happy a little sad because you know you’re pushing people away. I guess everything is a balance! The key is always remember why you choose a certain outlook in the first place. Finding a way to view the world is a means to an end, not an end to some means.
Monday, November 16, 2009
Artifact
Monday, November 9, 2009
13
Sunday, November 8, 2009
The Fourth Kind: Movie Review
We'll get there, first I want to say that one thing you have to understand is how hard alien abduction movies are to make. Abductions are complete misunderstandings or hoaxes at worst and infrequent enigmas at best, not much is really compiled. Even details of 'sightings' aren't congruent with each other. The Fourth Kind takes a bold stance, juxtaposing 'dramatizations' with 'archived footage' from a Blair Witch series of audio and video recordings taken from the researcher who is the focal point of the movie.
Thursday, November 5, 2009
Vista to 7
Is Windows 7 better than Leopard? Hells NO! But unlike Vista, it will actually run on a computer! I'm so excited! Running this is like getting a brand new computer that isn't a piece of junk! It feels like a brand new computer! The operating system change is that huge!
[why the hell did they even bother releasing Vista again?]
Saturday, October 24, 2009
Enganst
"Exams, discussion questions/ responses, and homework will receive a numeric grade, but all papers and presentations will receive a letter grade, the point-value of which is listed below: A 95, A- 92, B+ 88, B 85, B- 82.. F 59"
Did you notice there's no A+ 100 in there? That's because there's no such thing as a perfect paper (or apparently presentation)! There are a 15 point paper and a 15 presentation. So if I get MAXIMUM points on both of those I still automatically still lose .5 points on my FINAL grade. I'm trying my best to salvage points after a horrific test and a misunderstanding of the attendance policy! No, but go ahead and dock any rounding factor I had. Let's all just round down this go around! No, really it's cool! I understand this is how you save English as a language. Lord knows if kids thought they were getting 100 points on their work instead of 95 points, there's be no point to life as we know it all hell would break lose! Bitch, I hope I get the chance to round down you tax return... because, you know, you technically get so much... but... the system probably might have an error in your favor... so we'll fix that for you. Just to make sure you know how the world works. Isn't learning fun?
I think English teachers do the 'no perfect paper' thing in an attempt to pretend that they aren't the ones determining what good English is. Like there's some all mighty God of English papers that looks down when they leave a stack on the alter at sunset and etches red letter grades in lighting bolts down from heaven as a form of judgement. 'I can't say that your paper is perfect', they're saying, 'because in the grand scheme of things no English paper is really PERFECT.'
Bitch, in the grande scheme of things, when I sign up for this class, I'm promised an OPPORTUNITY to score 100 out of 100 possible points. I know you grade the paper and you personal opinion may resonate with some techniques more than others. I'm writing a paper for your class to be read by you. If you feel like I deserve full credit for fully completing an assignment then I deserve full fucking credit!!
Friday, October 23, 2009
The Fall Atmosphere!!
If growing up means that I'll reconcile everything I've ever wanted out of life, I'll remain a fool forever.
Tuesday, October 20, 2009
Ardisleeplessness
Sunday, October 18, 2009
Forecast
Friday, October 16, 2009
Nature Lover
Monday, October 12, 2009
Grim Fish
Sunday, October 11, 2009
You're Wrong, But You're Right.
Thursday, October 8, 2009
March on to Your Crazy Tune
Tuesday, October 6, 2009
Chi Chi Chi Chia!
Monday, October 5, 2009
Measureablely Learned
I agree with her that multiple choice questions only scratch the surface of actual comprehension. In a way, I'm always a little sad when professors rely on them so much for so called 'higher learning'. But at the same time I think fill in the blank questions are pretty bunky too. I lost somewhere between 16 and 20 points on questions that I feel like I comprehended everything but the verbatim word blurped out of the sentence. I don't like it. And then again at the same time, I can't think of any real way I could test students if I was a teacher, that would guarantee that they were comprehending and capable of using anything I was testing them on... forget only having 50 minutes to do it in. I would hope that teachers get studies and whatnot on what people say is the most effective... if I had to teach this conundrum would drive me bonkers.
Sunday, October 4, 2009
Moose Eye View
A birds eye view gives you the scope of everything, it puts things in perspective. The opposite could be a mouse's eye view giving you insight to the gritty workings under the floor and between the walls. This new blog is neither of those things.
Intermittent with the randomness, I'm adding several internet series. While technically you can jump ahead by following the web sites, that's boring and you're likely to watch most of it all at once in an unappreciative marathon. Save yourself from yourself!
Saturday, October 3, 2009
The A&M Water Polo Game
In terms of the game itself, things were pretty one-sided. The game was A&M's team vs. UT's B team. I forget the exact score, but A&M had a 15 point lead which constitutes one count of rape. I think if I ever have kids in sports, I'm going to be an annoying parent to deal with. I kept wanting to tell them 'tighten up', 'drive!', 'someone cut to the side and give the goalie someone to pass to!' Yeah, I'm probably going to be that asshole...
Friday, October 2, 2009
Getting Well Soon
For some reason the flea bombing failed more than usual. Right after we got back we were still finding fleas in the carpet. I'm hoping those are just chance hatchers. I'm trying to crack down on them, I gave Trolly and Norman their first bath a few days ago. They hated it, it was the most pitiful thing you could imagine. Trolly was too small to get out of the tub, so she just stood in the water sudds up and shaking with this expresion that said 'Dear god, why are you doing this to me?!" Norman is big enough to jump out once he gets his front claws latched on the edge, so I had to push his feet back when he started scratching up the side. He's a little more simple, it was more of 'Okay, I want to get out... Okay, I want to get out... Okay, I" over and over again. I felt terrible but then I saw little flea specks drifting off of them and going down the drain. At least it largely worked. I've been monkey-grooming them for fleas every day since. They don't like being held down or the flea comb. Trolly is now terrified of me picking her up. I think Norman's too dumb to remember anything past 30 seconds, so at least he still loves me.
Bascially, I'm a terrible pet owner in general at the momment.
Tuesday, September 29, 2009
More Fleas
Monday, September 28, 2009
Wanna Go Clubbing?
To rectify this problem, I've decided to join a school club! Now I don't know if I even can, but I'd like to get into some sort of athletic thing. Something where I could meet new people, burn off energy, and level off some of my near limitless ADD-interest. The downside to joining anything athletic is obvious: I'm not very athletic. In fact I tend to range somewhere between mediocre and flat out BAD at most sports (nix that, most things). I went on the A&M interwebs to try to find a sport club that I might be able to get into. Running is something I really enjoy, but really I'd like something a little bit more full body. Judo was something I tried a little bit of before, but I tried getting into it in two different semesters and both times I fell out of it; I'm just not a fighter. The only things that have caught my eye is the Triathlon Club and the Water Polo Club.
The more I think about it, the more I like the idea of getting back into water polo. I kind of miss that, even if I was terrible, and A&M's team probably out classes me. I could probably be happy trying Triathlon Club too though. The thing I'm worried about, water polo has already done tryouts and started practices; I haven't even swam in over a month... and before that one time it was well over 4 or 5 months! I know I'm crazy out of shape, I don't even think I could keep up at one practice as it stands and people sitting out of practices are always bad for the team as a whole. I can think of tons of advantages for me if I got on the team, I just can't think of too many they would have for having me on. <8|:o)
Sunday, September 27, 2009
Sleeping Ferrets
Saturday, September 26, 2009
Freakonomics
I can understand why some introductory economic classes have it for required reading! Unlike the required reading for my Physical Anthropology class, Freakonomics is not a excruciatingly detailed decade long study on the various habits of the spectral tarsier and its environment. It doesn't have graphs, charts, or even a full-fledged explanation of what exactly doing a 'regression' entails. Instead it focused conveying more applicable generalized principles through magnetic good humor; what it does have is a light hearted, if slightly cynical, theories that try to reveal the flaws in conventional-moral thinking. Towards the end, it seemed like every time I opened the book, I was disappointed to find my bookmark so close to the back cover. That doesn't happen often!
More of an exercise of thought than a serious book on how economics works, I'd recommend it to friends as a very entertaining read. The theme of the book: if morality is how we want the world to work, then economics is how the world really works.
(in the above blog I meant no disrespect the the fine required book, The Spectral Tarsier, written by my esteemed Physical Anthropology professor, Dr. Gursky. I find myself riveted by the various graphs, charts, and the full-fledged explanation of all your extensive and thorough tarsier observation and experiment methodologies, data, and clearly entailed conclusions! Truly an impressive collection of information about the often misunderstood tarsier. It's impressive girth and tiny print prevents me experiencing that disappointment outlined above, where I find myself gazing regretfully when I find my wondering 'is the book really going to end already?)
Wednesday, September 23, 2009
Dream Boats
Tuesday, September 22, 2009
The Ever Dominant Bean
Sunday, September 20, 2009
Rain Waters the Flowers to Grow in Sunshine.
"If you wait for the whole apartment to smell like poop before you empty the litter box, the smell tends to linger something awful." Yeah, that's what I try to live my life by. Just sounds like something that needs to be engraved on a memorial somewhere.
Saturday, September 19, 2009
Friday, September 18, 2009
Forever...
Thursday, September 17, 2009
Scammers Need to Speak Better English (for sexual purposes)
Michael
11:27
hey
11:27Michael went idle
SupremeThor
11:27
hey!
what are you up to?
11:28Michael became active
Michael
11:28
i'm in some kind of deep shit right now
SupremeThor
11:28
oh?
Michael
11:29
I'm stranded in london
SupremeThor
11:29
whaaaa?
how did *that* happen?
Michael
11:29
got mugged at gun point last night
all cash,credit card and phone was stolen
SupremeThor
11:30
what were you doing in london...?
Michael
11:30
I had a trip for summer
It was a Brutal Experience,but thank God i still have my life and passport saved
SupremeThor
11:32
well, there's that
Michael
11:33
my return flight leaves in few hours but having troubles sorting out the hotel bills
SupremeThor
11:34
well that sucks, you might be late for class
*I take over for Justin*
well are you going to be okay?
Michael
11:36
wondering if you could loan me some few $$ to sort out the hotel bills and also take a cab to the airport
SupremeThor
11:37
hmmm, about how much?
Michael
11:37
I will pay you back the cash immediately i get back home
it just 600$
SupremeThor
11:38
that's cool, but you have to pay it right back
Michael
11:39
since i still have my international passport with me
i can use that as identification as soon as you send the money to me
through western union
SupremeThor
11:39
don't you have paypal?
Michael
11:39
dont hav much init
that why i contact you for the help
because I know i can count on you
SupremeThor
11:41
what are friends for?
anyway, we go way back
western union?
Michael
11:42
yea
All you have to do is to have it send through western union
to my information
SupremeThor
11:44
okay, I'm pulling it upnow
I'venever used this before
this is weird huh?
Michael
11:44
ok
it very simple
SupremeThor
11:44
I'm kind of glad you called I was thinking about you the other day
Michael
11:44
You can visit there website for instant transfer within a second transfer on www.westernunion.com
SupremeThor
11:45
yeah I'm on the site right now
Michael
11:45
ok
just click on send money
you will find it in the website
SupremeThor
11:45
did you ever break up with that girl?
oh i have to make a new account
Michael
11:47
ok
SupremeThor
11:47
but anyways, are you single again?
Michael
11:48
am not sure that is necessary
am not sure that is necessary
all you have to do is to use your credit cards
SupremeThor
11:48
i miss the way you smelled
Michael
11:48
you dont need any acc again
SupremeThor
11:50
it keeps tellingme to make one
do you ever think about that night?
Michael
11:50
hmmm
yea
but please i really need the cash
we will talks about this as soon as am back
ok
so are you still on the website
?
SupremeThor
11:53
noone has ever made love to me like that
Michael
11:54
hmm
ye
yea*
SupremeThor
11:54
the way you were just on your back
Michael
11:54
try and creat an acc and do the transfer
SupremeThor
11:54
with me thrusting into you
Michael
11:54
ok?
SupremeThor
11:55
don't you care about us?!
Michael
11:55
I do
and you know that
but i need your help nw
you are not showing me any concern
why?
SupremeThor
11:56
oh I'm gonna help you so hard
we need to get your hot ass back home!
okay I'mon it
okay, did it go through?
Michael
11:58
hey, this is really me now
SupremeThor
11:58
ooooh
Michael
11:58
no money needed
SupremeThor
11:58
things were just getting interesting!
lol
Michael
11:59
lol ya i can see
SupremeThor
11:59
we were cybering with your nigerian friend o.0
anyway...
Michael
11:59
i have a nigerian friend
SupremeThor
11:59
don't click on bad links
Michael
11:59
?
SupremeThor
11:59
well, whoever hyjacked your account
my roommate was having too much fun with it all!
although i'm glad you didn't really get mugged in london
Michael
12:00
me too
SupremeThor
12:01
anyway
i'm going to go find lunch!
Michael
12:01
thanks for the heads up justin
Thursday, September 10, 2009
Ice Skating
Sunday, August 30, 2009
Hanoko 001 ~ Cantankerous Mello
Friday, August 28, 2009
Ice Skating
Anyway, after listening to the new Owl City CD nonstop for about two weeks (half of the songs of which seem to do with icy things or explicitly ice skating) I decided that I wanted to go again. And so I got a whole new perspective on the sport. A mature adult perspective if I might so bold.
Ice skating has a lot of going in circles. I never processed that as a child. If almost anything but ice was out there, it'd look like the most boring, dumb activity ever. If it was just regular ground, and everyone went there to walk around in circles on it while music played, occasionally changing direction (oh how exciting) or watching as some extremely skilled walker went break dance spinning in the middle.. if that was the case, it'd be dumb as hell. Even something like a swimming pool does seem to fit. Ice skating rinks and how people act in them is unique because if it didn't involve ice, the Texan's worst enemy, no-one would see the point in it. But since it is Ice filling the rink, people find it acceptable to mill around in circles while a radio scratches in the background. Why? Because trying to move on ice is like juggle huge water balloons and trying to learn spanish.
I learned a valuable lesson trying to ice skate again: sometimes doing mundane and boring things is interesting when you put a handicap on it. I'm hoping my legs get stronger for next week, apparently its 2 for 1 on Thursdays and the price is already pretty cheap. Go figure.
Here's to falling! John
Monday, August 24, 2009
Lil John Wears Worlds Biggest Name Tag
Patron Tequila by Paradiso Girls
(if the video stops working use this: Click Here )
As a note on the music video, I have to say that I'm disappointed. For a song sexing up alcohol poisoning and smoking weed I thought it'd have more of... you know... alcohol and weed. Instead I'm left confused and the sense I just watched a Best Buy commercial. For a song so perfectly, vividly explicit I have to wonder why they abstracted it to a wallflower sitting in a lively, bright eyed club scene. I guess this means there really is no way to make vomit smexy. Hear the bulimics? This is calling you out.
Drinking Game: take a drink whenever the guy looks like he's having a Lorelle moment OR when Lil John says anything that's not "Lets Go!", "Hey!", "What's Happening?", "Come On!", "Say What?", "Uhuh", "Hey Gurl!", or something that isn't already being sung by someone else.
Lake
Saturday, August 22, 2009
Fleas!!
So if there aren't medications made for them that get rid of fleas, and I can't use conventional flea baths, how the hell am I supposed to de-flea them?! Apparently lemons. You can infer from how this entry is phrased that I'm almost expecting this not to work, but the internet says to boil 1 lemon for about a day in a gallon of water and then to soak the lemon-water into my ferret's fur. I complied as best I could and employed the all powerful Borax to de-flea other unlaundrable surfaces in the apartment. I'm going to try this for a week and see if it reduces flea encounters, reporting back to you, loyal readers (I think there's maybe 2 and a half people who skim over this occasionally).
Sunday, August 16, 2009
District 9
Not to be mistaken with other alien involved movies that fall outside of traditional Science Fiction (Transformers), District 9 focuses it's themes on abstracting human nature and transposing it over the extraordinary in an attempt to represent it with a cognitive twist. District 9 gives us two races interacting and the tensions that come from their differences. The actual plot isn't too bad, although the premise itself is the main goal of this movie.
I give District 9 4 out of 5 movie ferrets for being different than most movies cranked out every year... and for being successful at it.
Tracy Gone T_T
Tuesday, August 11, 2009
Movie Review: Funny People
Adam Sandler and Seth Rogen star with other stand-up comedians in a pitch-black dark comedy. Despite the title of the movie and the fact that it follows five separate stand-up comedians, I had trouble recognizing this movie as a comedy. A main theme of the movie: comedians, employed to be funny, lead unhappy lives, is reflected differently, though consistently, through each character. As can be expected, there's a heaping helping of actual stand-up routines in this movie. It helps break up the action, which in all honesty gets to be a little depressing around the middle of the movie. Adam Sandler plays an angry comedic legend, which meshes well against Seth Rogan (who is marketed as not funny) showing his classic 'confused puppy' expressions.
Once I reconciled myself that this was not a movie about comedians that would make me ROFLMAO movie, I throughly enjoyed the dark situational humor, the various stand-up routines, and the well developed plot of the movie. That's why I give this 3.75 out of 5 Movie Ferrets!
Sunday, August 9, 2009
Movie Review: Julie & Julia
The plot line the movie seems to try to focus on Julie cook/blogging her way through Julia's recipies, never seems to escalate it's conflict beyond the same baseline of angst. Challenges arise, but are quickly answered and forgotten; it gets a little redundant and the end of the movie more or less happens without any real palpable climax. As mentioned before, Meryl Streep (and for that matter, also her opposite Stanley Tucci) does an amazing job in her role. Playing the always upbeat, although socially quirky, Julia Childs she became the sole factor that propelled my interest in this movie. The chemistry between her character and Stanley Tucci's character is endearing and becomes the only reason to watch this movie. I wish the movie had focused more on her and used Julie as more of a framing device than a paralell plot line.
Even if half of the movie is basically forgettable and dragging, the Julia Childs plot line saves it and gets this movie 3 out of 5 movie ferrets!
Saturday, August 8, 2009
The World Under Boredom
I don’t know where I’ll be in 10 or 20 years from now. I can’t even fathom what I’ll be doing when I’m 50… 60… 200 years old (I’ll never die, thank you modern medicine!) In a weird sort of mental MTV reality show, I get this weird comforting fantasy that once everything settles, I’ll move into a big house and I’ll share it with everyone I’ve ever met in my life. We’ll talk about old times and on the occasional down time from our jobs we’ll go out and do and see things. No one will get eliminated or voted off, although we’ll probably fight over who’s not doing the dishes (it’ll be me). More or less though we’ll get along and understand each other. Maybe that’s the weird sense of security I get from thinking about it. Maybe that’s what heaven’s like. Maybe if the house is big enough you could say that’s what the world is like. Maybe you could say that today’s world is a kind of heaven. Okay, now I'm scarring myself. I’m going to go for a run and go back to cleaning out my car.
Wednesday, July 29, 2009
Electric Boogaloo
Now I need to figure out how I'm going to patch up the cord on my brand new vacuum. T_T
Tuesday, July 28, 2009
Swimming?
Sunday, July 26, 2009
Another New Residence
Even if Anderson wasn't directing it though and it was absolutely garenteed to be terrible, I'd probably still go see it in theaters just to see how they were moving the material from the game source around this time. And that is why sequels are inherently [resident] EVIILL.
Thursday, July 23, 2009
Sad Good Day
Saturday, July 11, 2009
Moms
Magic: Running Games and Power Creep
Magic the Gathering is an old card game, created in 1993. It was the original collectible card game, and as you can expect, it's earliest incarnation had some definite limitations. The fact that it's lasted this long (over 15 years) can not be attributed to a sturdy game design. Instead, I think it's endurance has more to do with capable management and handling with a deep rooted vein in conceptualizing popular themes in fantasy. The huge great sweeping M10 rules change was an attempt to prevent complexity creep. But more routine management is needed for maintain a game as a business. Running games, that is that games that are routinely updated and sold in waves, almost inevitably have one sweeping problem: Power Creep.
As a business, the main goals is to stay in business. When creating a game, the main goal is to make an enjoyable experience for the players. If no one buys your product, your business fails and if you fail to make the experience enjoyable, people won't play your game. But if you have a running game, you have to release game parts that are compatible with older iterations and still give people incentive to buy them. One way to do this, a very easy way, is to release cards that are strictly better than previous ones. (In the card world) this creates a situation where although older cards technically work, anyone who fails to buy your newest release will be at a distinct disadvantage. The release of strictly better cards with each iteration is Power Creep, as the power level of the cards released steadily raises in an effort to attract players to buy newer cards.
Power Creep is seductive in that it literally gives most players what they want, stronger and cheaper cards. But it is destructive to the fun game play over the long run. As cards get cheaper in their playing cost, the individual matches get shorter and more explosive. Players often want cards that decrease the variability of their shuffled deck, but releasing too many cards that allow them search for cards leads to matches that are no longer randomized and that are overly predictable. Most often, whatever players want most is bad for the game overall because players think strictly of ways they can card-for-card improve their play.
While the cards used in most recent Magic sets are stronger than the majority of early sets, they have done a decent job of avoiding Power Creep. They largely accomplished this by by doing two things: setting baseline 'standards' and rotating themes. The core sets, are often the place where 'standards' cards are released. An example is the Grizzly Bears card, one that has been in core sets since the beginning. For for the cost of 1 colored mana and 1 mana of any color (listed at the top right of the card) you get a creature that has 2 attack points and 2 hit points. All other new cards that are similar are only allowed to be slightly better than Grizzly Bears. For instance Wild Mongrel is a card based off Grizzly Bears. It has the same cost and the same stats but it has an extra ability, an ability so good that it unexpectedly became a power house card to play on the second turn. Wild Mongrel is strictly better than Grizzly Bears, but it did not become the new standard. Many sets (and bear lookalikes later) Ashcoat Bear was released. Just like all other cards on the 'bear standard' it is meant to be only slightly better than the standardized Grizzly Bears. Magic does this with all basic creatures and all basic effects it deems central to the game.
Although releasing cards that continuously get better than the same base card prevents the game from getting Power Creep, by itself it doesn't encourage the sales of newer sets. Which is why Magic rotates themes. Each set and block (3 related sets) tie together by focusing on certain playing styles or concentrations on certain game zones. For instance, one of the reasons Wild Mongrel was so good was that it was released in a block that rewarded players for having many cards in their discard pile (graveyard). It also followed a block where players were rewarded for playing cards of multiple colors. Had Wild Mongrel been released in a a block based around artifact cards (such as Mirrodin) it wouldn't have been as exciting. Magic rotates these themes and markets them as a fun new way to play the game. It also uses the rotation to discontinue the cards from popular tournament play a few years after their introduction. This allows them to generate excitement by releasing cards strictly better than the standards (which most tournament players have) reissued in the core set.
One of the most drastic changes in this upcoming core set is the removal of the standard Wrath of God, a card that was so hyper efficient at mass creature removal that could not be improved upon without risking Power Creep. Every white colored tournament deck would often include the maximum number of Wrath of God cards over the newly released Wrath-variants because they were often more specific and more expensive to play cards than the standard. Wrath of God has been so strongly ingrained in core sets that it's often been seen as one of the few reasons to actually buy core set cards. In its place, they put what would otherwise be seen as a new Wrath-variant.
Friday, July 10, 2009
Magic: M10 Rules Changes
Magic is a card game that has kept many of its essentials much the same despite pioneering the collectible card game as a business and surviving over 15 years. However as it's progressed it has found itself burdened with its attempts incorporate fantasy, fun, and comprehensive game mechanics. Magic started out as side game people could play with cards while waiting at Dungeons & Dragons gatherings, as it grew and developed into its own right it became distinctly different. While D&D is a story telling game, Magic has grown into a contest game. Magic boasts strict rules that can run through competitions and tournaments. These rules weren't perfected at the start and eventually the number of special cases and the strain of several stacked effects created situations where even judges and experts had to subjectively guess at what was going to happen in the outcome. In an effort to make the rules more coherent, Magic got a huge overhaul with the release of it's 6th edition core set, the summary of all past card accepted in the standard playing environment. For whatever reason, on the cusp of what would be the 11th edition core set, the power at work decided to do something similar. For starters, the core sets now are planned to be released by year, hence the title M10 for Magic Core Set 2010. There are six main changes to the rules and one policy change. Below Im' going to describe them and their impact.
#1 Now Mulligans are simultaneous. That is, before the active player decided how many mulligans he or she wanted to do before the passive player. No one really cared about this rule as it was an effort to make the game overly mechanized. It was cumbersome and largely ignored by 99% of the people playing. This was a good call even though it doesn't really effect much.
#2 Manaburn no longer exists. Typically you tap lands for mana of the corresponding color, and that mana is used to pay for the cost of cards and abilities you want to play. Occasionally there are cards that add arbitrary amounts of mana to your pool and before, the player would take damage for each unused mana as it emptied from the mana pool at the end of each phase. This reduces the functionality of some cards but Manaburn was always such a small part of the game, that I think it's a change for the overall better.
#3 Lifelink and Deathtouch are no longer triggered effects. These were both abilities that triggered when creatures that have them deal damage. Lifelink makes the creature's controller gain that much life and deathtouch kills any other creature hit with the damage. While it made the abilities easier for rule-whores like me to piece together in my head, it did lead to some unintuitive situations. Like even though a lifelink creature deals damage, there was always a brief momment where the player could take lethal damage and loose. This was especially relevant during combat, where lifelink-life could have otherwise kept a player alive. This change will make me have to reorder how I do combat math, but it still is so intuitive that I believe it is a good change. In a related story, this also means that multiple instances of lifelink no longer trigger individually. Genju of the Fields is sad.
#4 Token Ownership is now the controller of the Token when it comes into play. Apparently before, Tokens were 'owned' by the controller of the card that made them, reguardless who controlled them when they came into play. I didn't even know about this rule, but it largely was a technicality. This just prevents Warp World, Azorius Æthermage, and Brand from doing weird things with cards that put tokens under your opponent's control. It makes sense, I like this too.
#5 Assign Combat Damage is now no longer a phase. Instead now creatures all deal their damage and die. Also during the Declare Blockers step, if multiple creatures block a single attacking creature, the attacking player orders the blocking creatures in a row. When damage is dealt, it more or less 'tramples' through the creatures. Once damage assigned to be lethal to the first creature to attacking player can (but is not forced to) run the rest to the next in line and so forth. This is a huge change for me and my tricksey combat math, although I see how it makes the combat step easier to understand. It took me by surprise at first. It definitely changes how I evaluate cards like Mogg Fanatic (who can no longer assign his attacking/blocking combat damage and then activate this ability to sacrifice himself and deal another damage to a creature to player). Cards like Morphling and Fleeting Image don't like this change much, but everyone else does. I understand and agree with it. As a side note, Deathtough now lets creatures spread out it's damage.
#6 Terminology: Battlefield, Exile, and At the Beginning of the End of Turn. This change only affects how cards are worded. Now when a card would say "When CARDNAME comes into play" it'll say "When CARDNAME enters the battlefield." Instead of "Remove target card in a graveyard", it's "Exhile target card in a graveyard". And finally, instead of "At end of turn, sacrifice CARDNAME" it's "At the beginning of the end step, sacrifice CARDNAME." These were all done because newer player apparently were getting confused with terminology 'play', 'removed from game', and the convoluted end of turn step. However with the exception of Exile, it's just replacing sloppy wording with more sloppy wording. 'Entering the Battlefield' hints at 'whenever this attacks' as much as it does 'when this comes into play'. Although it tries to be flavorful, it comes off as stupid and clumsy. A better approach would have been to phrase it as 'Enters the field of play'. Although space is always a consideration with wording, 'field of play' only has 2 more characters than Battlefield and is much more clean. Speaking of which 'At the beginning of the end of turn step' is clumsy as hell! This is supposed to clear up the confusion because 'At end of turn' was a phrase for a triggered ability going off at the end of turn step while 'until end of turn' was a phrase for a state-based. This only mattered when people tried tricks, using 'At end of turn, this goes away' effects during the end step of the turn... meaning the 'go away effect' wouldn't actually go away until the end of the next turn. This is sloppy because these tricks were unintuitive anyway. They should have just consolidated them both as state based effects: for example changing it to 'during the end of turn'. That would have been shorter, cleaner, and easier for newer players to grasp while sacrificing nothing in terms of intended functionality as no 'at end of turn' abilities are really directed to be played through this loophole. I loathe 'Battlefield' and 'Beginning of the end of turn' phrasing. I can agree to 'Exile' as 'removed from the game' has become a more interactive zone, it just doesn't mean what it used to so it needs a new name.
#7 More generalized creatures will now appear in the Core set along with functional reprints of cards from previous sets. This is a policy to make the core sets appealing to newer players. 'Real world' things are being removed along with 'Magic universe only' name references to make a more generic fantasy scene. While this does make things easier to understand, it also gives returning players a little bit of the shaft. Core sets are low selling points, but they set baselines and return cards that would be retiring to the Standard format for another rotation. Now players who obtain cards when they are originally released have to buy their functional reprints when they're put into the core set? I understand the policy, but it smacks of something bitter. I only hope Wizards of the Coast look forward enough to start naming cards intended for the core set names that won't require functional reprints. The good news is that all the real functional reprints I've seen so far have been common, so in the online environment they can be picked up for literally a few pennies each. Also some of the creature types have shifted a little bit, allowing them to tweak relevant creature types more into use (for instance Savannah Lions is now a Human Solider, something with more type support in White). This change actually does help me out, in Singleton (where 100 card decks are used with only 1 of each card), I am now effectively able have two Skyhunter Prowlers, Remove Souls, and Civic Wayfinders. I'm confused as to why they made Runeclaw Bears to replace Grizzly Bears when they already had made exact-down-to-the-creature-type, ready-to-go functional equivalents with Bear Cub and Forest Bear. But whatever.
These eterras are meant to take effect immediately (Gatherer has already been updated) in paper Magic, and will go onto Magic Online come July 29th.